9 Jul 2010

Website: Zeke and Luther (for Disney XD)

Project: Adobe Flash activity for Disney XD (in the US)
Role: activity designer, producer and vision keeper
while working at Liquid Interactive
Tasks: Lead project team consisting of artists and developers, design activity, copywriting, source audio, write functional and technical documentation.

Zeke and Luther Board Designer for Disney XD

Start of the Board Designer activity - choose your board to get started!

Overview

Zeke and Luther Board Designer features on the Show Site supporting the On-Air broadcast on Disney XD. Zeke and Luther is a tv show about two ambitious, young, aspiring skateboarders.

This activity, designed for the American market, targets a young male audince and carries through the street, slightly grungy skateboarder aesthetic punched up with bold colours and strong lines.

To create a complete custom board, users start from scratch and then paint and apply decals – all of which can be layered, rotated and resized for maximum creativity! Continue reading


21 Jun 2010

iPhone: My Movies

Project: iPhone app in co-operation with my247.mobi
Role: User experience designer, producer
Tasks: Lead project, write functional and technical specification, research content, user testing

In-app screenshot of your own virtual cinema foyer!

Overview

In co-operation with my247, the My Movies iPhone app caters for three distinct psychographic groups. These are: spontaneous cinema goer; pre-meditated patrons and those who are organised to already know what they want to see and where.

We focus user experiences that were simple, intuitive and quick to display concise information whilst maintaining an aspect of “suggestion” for possibilities they may have not considered.

Flick through the latest hot moves, read the synopsis, watch the trailer on youTube and then find where and when it’s on. Continue reading


10 May 2010

Palette: Splinter Cell Conviction

Splinter Cell Conviction Cover ArtPalette of colours used in Splinter Cell Conviction


5 May 2010

Uncharted 2 Art Book Unboxing

To say that I’m ‘a little bit keen’ on Naughty Dog’s awesome work on the Uncharted franchise, would be a mammoth understatement. I think that I’m mildly obsessed with Uncharted - I have played Uncharted Drake’s Fortune and Uncharted 2: Among Thieves on each difficulty, poring over the details and taking vigorous notes.

A friend of mine, who knows full well my obsession with Uncharted, linked me an article on CGSociety regarding a certain Art Book.

This wasn’t an ordinary art book, it was the Folio Edition - bound in leather, packed with images and delivered with a certificate of authenticity by way of Registered post.

Complete with gold seal, the certificate is signed by Naughty Dog’s Evan Wells (Co-President), Amy Hennig (Creative Director), Robh Ruppel (Art Director) and Erick Pangilinan (also Art Director). The certificate is signed using real ink – which is always a nice touch.

The production values of this book are glorious – a faithful testament to the stunningly lush environments of the game (which inspired my ‘palette’ exercises looking at colour schemes used in games).

This book is an absolute treat for a true fan like me. So I thought I would share the love around through photographs. Behold!

Uncharted 2 art book unboxing

Was delivered to work. Agonising wait until home time.

Uncharted 2 art book unboxing

Sealed in plastic to protect it from the elements in transit.

Uncharted 2 art book unboxing

Closeup of the intricate gold phurba icon and lettering.

Continue reading


2 May 2010

Bus Crash

Concept art from Uncharted 2: Among Thieves Bus Crash


17 Apr 2010

Gears of War

Colour palette for Gears of War game still


4 Apr 2010

Music Review: Metronomy

I'm back on the motorway, again.

The opening of Metronomy album: “Nights Out” starts like an underwater Western.  Brass, drums and strings bubble and reverberate through water with a Cowboy making leaden steps along a dirt road.

Track 2 breaks into what you can expect for the remainder of the album – a pleasant cacophony of semi-electronic beats with disembodied vocals strengthened by the Cowboy instruments from the dramatic introduction.

Singing about “going out and having a crap time” the lyrics bring a strangely bitter edge to the album.

Stand outs:

  1. The End of You Too
  2. My Heart Rate Rapid
  3. On the Motorway

4 Apr 2010

Tomb Raider


18 Mar 2010

iPhone: St John Resuscitate

Project: iPhone app
Role: User experience designer, producer
Tasks: Lead project, write functional and technical specification, research content

In-app screenshot of the interactive defibrillation demo

Overview

Second in St John Ambulance’s three part series of apps, “Resuscitate” promotes publically accessible defibrillators that are available nationally. A ‘Proximity Sensor’ uses GPS and maps functionality specific to the iPhone to raise awareness of defibrillator locations.

This app features a highly interactive demonstration of a defibrillator complete with true-to-life audio cues which are used by the actual device, walking users through. Continue reading


25 Feb 2010

iPhone: St John Mediprofiles

Project: iPhone app
Role: User experience designer, producer
Tasks: Lead project, write functional and technical specification, research and understand content requirements

Photo of St John Mediprofiles iPhone app

Profile detail screen

Overview

St John Ambulance came to Liquid Interactive with a concept for a series of three iPhone apps to complement their First Aid training course conducted nationally.

First in this three part series of apps was “Mediprofiles”. This free app allows users to save vital information about their friends and family members for quick and easy access in case of emergency. Continue reading